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        Epic Strategies 
        
        
          
        
        Identifying Epic Concerns 
        
          
        
        Desire 
        Notable characters seek to demonstrate excellence (aręte) as a means to 
        fame, to a place in stories and memories which outlast death. Fame is 
        competitive: you win by surpassing others, particularly others also 
        worthy of fame. God-like Achilles and god-like Helen are more or less 
        than good or reasonable. As Aristotle makes clear in his analysis of 
        pride, only the superior few are capable of aręte. When all are 
        excellent, excellence becomes a means to self-satisfaction, not an 
        incentive to earn real praise, real respect. 
        
          
        
        Character 
        Those who accomplish the most, under the most difficult of 
        circumstances, deserve to be remembered. In a world ending in death 
        (shadows inhabit the underworld, almost empty shells animated only by 
        the memory of the living, by a fame that outlasts death). Notable 
        characters gain support from deities who wish to demonstrate particular 
        powers. Notable characters may appear as godly, but 
        support heightens human capabilities. Heroes would be less 
        without the support of divinities, but divinities do not make of weak 
        characters credible heroes. Heroes seek to rise above others, to gain 
        fame, to establish recognition by competition in war and in love.  
        
          
        
        Settings 
        
        Characters act in specific circumstances. 
        What they do relates to particular times, places, circumstances. 
        Attention to the natural world builds resources for human engagements. 
        Attention to differences in culture defines allies and enemies.  
        Notable Greeks inhabit a natural world, sensing and
        acting as animals. Like the centaur who tutors Achilles, heroes see
        themselves as fellow inhabitants of natural environments. Culture grows
        out of nature. 
        Characters
        identify with peers, those sharing a quest for fame, those recognizing a
        hierarchy in which proud heroes are few, and life generally is short.
        Fellow fighters in the forefront of battle compete, but share common
        bonds. 
        Characters
        recognize personal bonds to particular gods or goddesses, and hope to be
        favored by those sympathetic in temperament and in position. 
          
        
        Gods, Goddesses & Fate 
        
        Zeus appears (usually) as the most powerful 
        of Greek divinities, but he is far from omnipotent. Polytheistic deities 
        preside over varied and competing activities. 
        Zeus presides above (lightning manifests his 
        powers). Poseidon rules at sea (tidal waves and volcanic eruptions 
        manifest his powers). Hades governs among shades in the underworld 
        (Sleep anticipates his powers). 
        Hera organizes allegiances, Athena 
        encourages ingenuity, Aphrodite incites passion. 
        Lesser powers inhabit and govern local 
        settings. Thetis inhabits local seas, Scamander inhabits his river. 
        No actions worth attention and mention are 
        without costs. Thetis and Andromache come to appreciate that Ares spares 
        not the brave man, but the coward. No credible characters have all 
        desirable characters, and no credible characters can avoid limitations. 
        Heroes manifest not perfect character but a web of traits credible as 
        related components of an actual individual. In the heat of battle, 
        passion more often than reason fuels action. 
        Notable characters eventually discover Fate, 
        the governor of significant actions. Without reason or purpose, Fate 
        arises as the power which determines death, manifested at the end, but 
        incorporating prior events. In the beginning chaos ruled. Order 
        (including that associated with divinities) arises, but no one governs 
        all, and none will last. Eventually chaos rules. 
          
        Navigating Events 
        Since
        desires are often competitive, beginning with hunting for food, leading to competitive pursuits of suitable mates, often ending in early
        death, few courses of action (if any) succeed without substantial costs.
        Incidents in  the  Iliad do not progress predictably: all roads
        are crooked.  Survivors shift course according to changing
        circumstances 
        Since
        gods and goddesses abound, even the most powerful of the gods, Zeus,
        hardly controls his fellow deities. Moreover, Fate finally intervenes in
        many crucial moments, and Greek divinities are powerless against
        Fate.  
      Homer's
      
      Iliad engages listeners in the unfolding of consequences from a simple
      event: the judgment of Paris, a prince of Troy. 
      Greek
      audiences would know the story, Homer’s recitations would immerse
      listeners in the conditions in which stories actually develop, rather than
      illustrate pre-existing values. Here is the legend: 
      Bernard
      Knox recounts the story in his introduction to Robert Fagle’s
      introduction. Bullfinch offers a more detailed summary. He begins with the
      judgment of Paris: 
          
        Minerva
        was the goddess of wisdom, but on one occasion she did a very foolish
        thing; she entered into competition with Juno and Venus for the prize of
        beauty. It happened thus: At the nuptials of Peleus and Thetis all the
        gods were invited with the exception of Eris, or Discord. Enraged at her
        exclusion, the goddess threw a golden apple among the guests, with the
        inscription, “For the fairest.” Thereupon Juno, Venus, and Minerva
        each claimed the apple. Jupiter, not willing to decide in so delicate a
        matter, sent the goddesses to Mount Ida, where the beautiful shepherd
        Paris was tending his flocks, and to him was committed the decision. The
        goddesses accordingly appeared before him. Juno promised him power and
        riches, Minerva glory and renown in war, and Venus the fairest of women
        for his wife, each attempting to bias his decision in her own favour.
        Paris decided in favour of Venus and gave her the golden apple, thus
        making the two other goddesses his enemies. Under the protection of
        Venus, Paris sailed to Greece, and was hospitably received by Menelaus,
        king of Sparta. Now Helen, the wife of Menelaus, was the very woman whom
        Venus had destined for Paris, the fairest of her sex. She had been
        sought as a bride by numerous suitors, and before her decision was made
        known, they all, at the suggestion of Ulysses, one of their number, took
        an oath that they would defend her from all injury and avenge her cause
        if necessary. She chose Menelaus, and was living with him happily when
        Paris became their guest. Paris, aided by Venus, persuaded her to elope
        with him, and carried her to Troy, whence arose the famous Trojan war,
        the theme of the greatest poems of antiquity, those of Homer and Virgil. 
        
      
      Engagement in the  Iliad depends on  participation in the conditions in
      which thought, feeling, desire and action move. We know that Aphrodite,
      the goddess of passion, will arouse in Helen uncontrollable desire, and
      that Paris will also develop an uncontrollable passion for Helen. But
      Aphrodite has materials with which to work. What makes these two, Helen
      and Paris, so suited to passion? 
      How might Helen contrast the appeals of
      Menelaus and of Paris? Does Sparta differ from Troy? When Agamemnon and
      Achilles later clash, the argument depends as well on contrasting
      personalities and functions, not just on good or bad judgment. 
      When
      Paris and Menelaus confront each other in Book 3 we can feel and
      understand the very different characters of this Greek and Trojan. 
        
      When
      Helen anticipates their encounter, we can feel through her recollections,
      her initial desire for her husband, her later passion for the impressive
      visitor Paris, and her current homesickness. 
      
        
        
      When
      Achilles and Agamemnon argue, we can follow the competing claims of a
      commander and of the greatest of fighters: the commander will not accept
      insubordination; the fighter feels his actions determine victory, so he
      should be preeminent. 
        
      By
      the beginning of the  Iliad the war has stretched out for nine years. How
      have actions proceeded? Consider the meeting, man to man, between Paris
      and Menelaus in Book 3. It is to decide the fate of each, the future of
      Helen, and the outcome of the war. But when Menelaus gains his advantage,
      Paris eludes him. Indeed, the climax of the War is to be the confrontation
      of the Greek Achilles and the Trojan Hector. We know that Achilles will
      kill Hector. But the triumph of Achilles does not satisfy Achilles,
      initially so focused on preeminence, and it does not end the war. 
      Consider
      the truce in Book 4. Pandarus is tricked by Athena into winging his arrow
      towards his aggrieved enemy. As the disguised Athena claims, a fatal wound
      would end Greek involvement. Listeners know, of course, that Pandarus is
      tricked, that Pandarus will fail. But the empathic and shrewd attention to
      how Pandarus performs is far more  inviting than the simple fact of
      trickery. Pandarus will not achieve his aim, but his extraordinary skills
      as an archer deserve and gain respect. 
      
      
        
        
        
        Telling Stories 
      Pandarus
      aims to end the war, to save himself, his family and his city, to earn fame, a place in the stories to come fails. But Greek listeners appear far
      more interested in the credibility of the archer, his temperament,
      experience, technique, than in trickery that make all such concern moot.
      Greeks engaged in story-telling emphasize the struggle, not simply the
      difference between success and failure. How characters act is the guide
      for respect. Incidents in Homer seldom proceed as expected. Listeners (and
      readers) as well as Greek and Trojan participants can anticipate
      surprises, can appreciate the variations and limitations real mortals
      enjoy and endure. We may come to admire people who know the price of
      actions. 
        
      What
      enables you to soldier on, listening still 
      in such unpromising
      circumstances?  
  
        
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